Astral Shift Shift partially into the elemental planes, taking 40% less damage for 8 sec. It also allows you to track information about other players and their resources in the group: health, mana and other types of power, buffs, debuffs, incoming healing, aggro, PvP status, tips, player tags (such as absence, disconnects, death), etc. 3 rounds of damage for about 800 each and 3 rounds of heals for about 720 each. wish to see a more general overview of Restoration talents, you can check our Speak to an Innkeeper in a different place to change your home location. Healing tide totem Summons a totem at your feet for 10 sec, which pulses every 2 sec, healing all party or raid members within 40 yards. This effect is duplicated on up to 3 allies at 50% effectiveness, preferring allies with the same role. Shamans healing is oriented on summoning totems and casting healing spells. Very useful, especially in dungeons or pvp. these addon increses ikons of debuffs of enemies and allies. (DBM) helps to track bosses mechanics in fight. Calls upon the guidance of the spirits for 15 sec, permitting movement while casting Shaman spells. Use it few seconds befor the group takes damage. Castable while casting. Hex Transforms the enemy into a frog for 1 min. It improves your situational awareness and is recommended for dungeons, mythic+ and raids. If it is then it just goes to show how annoying the whole system will be post launch when they buff and nerf these abilities! Imported by petzergling. Some of the conduits are universal, but some conduits are unique for each class and specialization. This talent is good for mythic+ and raids as it incrases number of charges of the most usable spells. You can find him answering questions . You have to negotiate about it with you group partners. This effect may only occur once every 10 min. Very useful to cancel our earth elemental/slow fall from mages. The legendary item does not become personalized after creation and can be sold or purchased at the auction. the default UI or the ElvUI nameplates. Cloudburst Totem good talent of the tier for raids and mythic+. This effect persists for 6 sec after you start moving. While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times. BigWigs is typically the most accurate and periodically healing is increased by 300% if your Earth Shield target is below 50% health, and. Restoration Shaman in World of Warcraft Dragonflight 10.0.5. The concept is basically that you're "mouseover" target shows a pop up that displays the number of people in chain heal bounce range of "mouseover" that require healing. Astral Shift use it if you are taking a lot of damage. Activating your Necrolord class ability increases your by 5% and up to 4 nearby allies primary stat by 2% for 10 sec. While hexed, the victim is incapacitated, and cannot attack or cast spells. Currently with a direct import its just giving me a return "no mouseover", The original Weak Aura is here - https://wago.io/EykaVoUFW, if UnitExists("mouseover") and UnitIsVisible("mouseover") and not UnitIsDeadOrGhost("mouseover") and UnitIsFriend("player","mouseover") and not UnitInVehicle("mouseover") then, distanceToFirstTarget = select(1, UnitDistanceSquared(firstTarget)), if distanceToFirstTarget^(0.5) > mySpellRange then, if not UnitIsUnit(unit, currentUnit) and not playersWithHealingChain[guid] then, local healthpct = UnitHealth(unit) / UnitHealthMax(unit), local distance = (dx * dx + dy * dy) ^ 0.5, playersWithHealingChain[UnitGUID(lowestHPInRangeUnit)] = true, jumpChain = jumpChain..">"..UnitName(currentUnit), return "Chain Heal Targets: "..chainHealTargets, UnitDistanceSquared return nil while inside a restricted area (instance/battleground/arena) since patch 7.1.0, i have no input other than it being a more restricted api. Damage will cancel the effect. Disrupts the targets concentration with a burst of wind, interrupting spellcasting and preventing any spell in that school from being cast for 3 sec. (Depending on the rank of the conduit duration of the effect increases by 4 18 sec.). You may only have one Adversary at a time. is used when the group takes a lot of damage and when your atraight healing isnt enough. But Necrolords covenant talent. Drop a totem in an area that will transfer the life force of up to 4 enemies in the targeted area, dealing [(140% of Spell power) * 3 / 0.5] Nature damage evenly split to each enemy target over 3 sec. deal 8% reduced damage for 8 sec after Hex is removed. The duration of the Third Eye is increased by 50% while in the Maw. Healing or dealing damage has a chance to grant you a stack of Redirected Anima. Astral Shift Shift partially into the elemental planes, taking 40% less damage for 8 sec. 47. 9 charges. This talent is good for fights where the huge part of the raid can be under the effect of your, The choose of talents on level 35 is depends on situation. Updated for . Far sight Changes your viewpoint to the targeted location for 1 min. Purify spirit Removes all Curse and Magic effects from a friendly target. ElvUI is a complete powerful tool in your kit. Healing stream totem Summons a totem at your feet for 15 sec that an injured party or raid member within 40 yards every 2 sec.. Healing rain Blanket the target area in healing rains, restoring health to up to 6 allies over 10 sec. Cast Chain Harvest on cooldown. . It also allows you to track information about other players and their resources in the group: health, mana and other types of power, buffs, debuffs, incoming healing, aggro, PvP status, tips, player tags (such as absence, disconnects, death), etc. Also Fae Transfusion scales with Enhancement Mastery? The big discrepancies with the channel for enhancement is Melee, so in pvp will be constantly kicked and dmg will be rendered obsolete but when pulled off looks fantastic atm (dmg looks fantastic for all specs in pvp) and enhance also has so many buttons to press already and channeling 3 seconds with 0 haste, probably 2 seconds for most after gearing, will disrupt alot of play but only testing will tell. . Increases haste by 30% for all party and raid members for 40 sec. 3 sec channel scales with haste as well as NF conduit? Returns all dead party members to life with 35% of maximum health and mana. You might want to proof-read your comments before posting them. theirs. Healing surge A quick surge of healing energy that restores a friendly targets health. Avengers and healing aficionado. (Depending on the rank of the conduit the chance of critical strike increases 10% 17%). You might want to proof-read your comments before posting them. The effects of combat potions last 100% to 200% longer. This helps when deciding whether to use your cooldowns or let other allies use Most of the covenant abilities are equivalent to each otherfor Restoration Shaman. This effect can only occur every 30 sec. Only works on Humanoids and Beasts. debuffs and quickly select new targets in combat. Astral recall Yanks you through the twisting nether back to
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